Files
riversong-code-showcase/Source/Riversong/Game/Audio/SystemSoundLibrary.cs
2026-05-21 16:04:49 +02:00

14 lines
414 B
C#

using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Audio;
namespace DanieleMarotta.RiversongCodeShowcase
{
[CreateAssetMenu(fileName = "SystemSoundLibrary", menuName = "Riversong Code Showcase/System Sound Library")]
public class SystemSoundLibrary : SerializedScriptableObject
{
public Dictionary<SystemSoundId, AudioResource> Sounds;
}
}