31 lines
672 B
C#
31 lines
672 B
C#
using Unity.Mathematics;
|
|
using UnityEngine;
|
|
|
|
namespace DanieleMarotta.RiversongCodeShowcase
|
|
{
|
|
public class TerrainChunk
|
|
{
|
|
public int2 Coords { get; set; }
|
|
|
|
public GameObject Root { get; set; }
|
|
|
|
public RenderData Terrain { get; set; }
|
|
|
|
public RenderData[] GrassLODs { get; set; }
|
|
|
|
public RenderData[] CropsLODs { get; set; }
|
|
|
|
public class RenderData
|
|
{
|
|
public RenderData(Mesh mesh, Renderer renderer)
|
|
{
|
|
Mesh = mesh;
|
|
Renderer = renderer;
|
|
}
|
|
|
|
public Mesh Mesh { get; }
|
|
|
|
public Renderer Renderer { get; }
|
|
}
|
|
}
|
|
} |