Files
riversong-code-showcase/Source/Riversong/Game/WorldGen/ChunkGenerators/ChunkGenerationJobState.cs
2026-05-21 16:04:49 +02:00

24 lines
488 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DanieleMarotta.RiversongCodeShowcase
{
public class ChunkGenerationJobState
{
public int Lod;
public List<TerrainChunk> Chunks = new();
public List<Mesh> Meshes = new();
public Mesh.MeshDataArray MeshDataArray;
public void Clear()
{
Lod = 0;
Chunks.Clear();
Meshes.Clear();
MeshDataArray = default;
}
}
}