25 lines
599 B
C#
25 lines
599 B
C#
using UnityEngine;
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namespace DanieleMarotta.RiversongCodeShowcase
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{
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[CreateAssetMenu(fileName = "CritterDefinition", menuName = "Riversong Code Showcase/Critter Definition")]
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public class CritterDefinition : GameDataAsset
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{
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public AgentDefinition AgentDefinition;
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public int MinCritterCount = 5;
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public int MaxCritterCount = 15;
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public float MinSpawningInterval = 10;
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public float MaxSpawningInterval = 15;
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public ProductDefinition Product;
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public int MinProductAmount = 3;
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public int MaxProductAmount = 5;
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}
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}
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