Files
riversong-code-showcase/Source/Riversong/Game/UI/Panels/SpeedControlsPanel/SpeedControlsPanelUIController.cs
2026-05-21 16:04:49 +02:00

44 lines
1.2 KiB
C#

using System;
using Cysharp.Threading.Tasks;
namespace DanieleMarotta.RiversongCodeShowcase
{
public class SpeedControlsPanelUIController : UIControllerSystem<SpeedControlsPanelUIView>, IDisposable, IUpdatable
{
[InjectService]
private IGameSpeed _gameSpeed;
private SpeedControlsPanelModel _model;
public SpeedControlsPanelUIController(IServiceLocator serviceLocator) : base(serviceLocator)
{
}
protected override SpeedControlsPanelUIView View => UIRoot.GetView<SpeedControlsPanelUIView>();
public override async UniTask InitializeAsync()
{
await base.InitializeAsync();
_model = new SpeedControlsPanelModel { SpeedLevel = _gameSpeed.SpeedLevel };
View.SetModel(_model);
View.SpeedChanged += OnSpeedChanged;
}
public void Dispose()
{
View.SpeedChanged -= OnSpeedChanged;
}
private void OnSpeedChanged(int speedLevel)
{
_gameSpeed.SetSpeedLevel(speedLevel);
}
public void Update()
{
_model.SpeedLevel = _gameSpeed.SpeedLevel;
}
}
}