Files
riversong-code-showcase/Source/Riversong/Game/EditTools/EditTool.cs
2026-05-21 16:04:49 +02:00

46 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using Unity.Mathematics;
namespace DanieleMarotta.RiversongCodeShowcase
{
public abstract class EditTool : IDisposable
{
protected EditTool(IServiceLocator serviceLocator)
{
ServiceLocator = serviceLocator;
}
protected IServiceLocator ServiceLocator { get; }
public List<(int2, TileHighlightType)> AffectedTiles { get; } = new();
public virtual UniTask InitializeAsync()
{
return UniTask.CompletedTask;
}
public virtual void Dispose()
{
}
public virtual void OnEnabled()
{
}
public virtual void OnDisabled()
{
}
public virtual void Update()
{
}
public virtual void GetDeleteGameObjectsPreviewInfo(out DeletedGameObjectsFilter filter, out TileRect rect)
{
filter = DeletedGameObjectsFilter.None;
rect = TileRect.Empty;
}
}
}