Files
riversong-code-showcase/Source/Riversong/Game/EditTools/CollectEditToolRelevantGameObjectsSignal.cs
2026-05-21 16:04:49 +02:00

15 lines
356 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DanieleMarotta.RiversongCodeShowcase
{
public struct CollectHighlightedGameObjectsSignal
{
public List<GameObject> GameObjects;
public CollectHighlightedGameObjectsSignal(List<GameObject> gameObjects)
{
GameObjects = gameObjects;
}
}
}