15 lines
356 B
C#
15 lines
356 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace DanieleMarotta.RiversongCodeShowcase
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{
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public struct CollectHighlightedGameObjectsSignal
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{
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public List<GameObject> GameObjects;
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public CollectHighlightedGameObjectsSignal(List<GameObject> gameObjects)
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{
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GameObjects = gameObjects;
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}
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}
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} |