Files
riversong-code-showcase/Source/Riversong/Game/World/Agents/AgentAnimationEventHandler.cs
2026-05-21 16:04:49 +02:00

21 lines
496 B
C#

using UnityEngine;
namespace DanieleMarotta.RiversongCodeShowcase
{
public class AgentAnimationEventHandler : MonoBehaviour
{
private bool _actionAnimationCompleted;
public void ActionAnimationCompleted()
{
_actionAnimationCompleted = true;
}
public bool WaitAnimationCompleted()
{
var result = _actionAnimationCompleted;
_actionAnimationCompleted = false;
return result;
}
}
}