16 lines
411 B
C#
16 lines
411 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace DanieleMarotta.RiversongCodeShowcase
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{
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[CreateAssetMenu(fileName = "RecipeDefinition", menuName = "Riversong Code Showcase/Recipe Definition")]
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public class RecipeDefinition : GameDataAsset
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{
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public List<ProductAmountAuthoring> Inputs;
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public ProductAmountAuthoring Output;
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public int ProductionTime;
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}
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}
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