14 lines
331 B
C#
14 lines
331 B
C#
using UnityEngine;
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using UnityEngine.UIElements;
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namespace DanieleMarotta.RiversongCodeShowcase
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{
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public interface IWorldUIService
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{
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void Register(VisualElement element, Transform target);
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void Unregister(VisualElement element);
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void SetWorldOffset(VisualElement element, Vector3 offset);
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}
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} |