Files
2026-05-21 16:04:49 +02:00

20 lines
529 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace DanieleMarotta.RiversongCodeShowcase
{
[CreateAssetMenu(fileName = "ProductDefinition", menuName = "Riversong Code Showcase/Product Definition")]
public class ProductDefinition : GameDataAsset
{
public string ProductName;
[PreviewField]
public Sprite Icon;
public AssetReferenceGameObject ProductStackVisualization;
public AssetReferenceGameObject CarriedVisualization;
}
}