Files
2026-05-21 16:04:49 +02:00

15 lines
350 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DanieleMarotta.RiversongCodeShowcase
{
public class BuildingVisualization : MonoBehaviour
{
public List<GameObject> Tiers;
public void SetTier(int tier)
{
for (var i = 0; i < Tiers.Count; i++) Tiers[i].SetActive(i == tier);
}
}
}