Files
riversong-code-showcase/Source/Riversong/Game/World/Agents/SystemGroups/DayOnlyAgentSpawnSystemsGroup.cs
2026-05-21 16:04:49 +02:00

19 lines
467 B
C#

namespace DanieleMarotta.RiversongCodeShowcase
{
[GameSystemGroup(typeof(AgentSpawnSystemsGroup))]
public class DayOnlyAgentSpawnSystemsGroup : GameSystemGroup
{
[InjectService]
private World _world;
public override void Update()
{
if (!_world.AgentsState.SpawnTickNow) return;
if (_world.TimeState.DayNightCycleStep != DayNightCycleStep.Day) return;
base.Update();
}
}
}