Files
2026-05-21 16:04:49 +02:00

25 lines
559 B
C#

using Unity.Mathematics;
namespace DanieleMarotta.RiversongCodeShowcase
{
public class CritterHerd : Entity, IAgentSourceEntity
{
private AgentSourceState _agentsState;
public CritterDefinition CritterDefinition { get; set; }
public int2 Center { get; set; }
public int MaxCritterCount { get; set; }
public float SpawnTimer { get; set; }
public float SpawnCooldown => 0;
public ref AgentSourceState GetAgentSourceStateRW()
{
return ref _agentsState;
}
}
}