Files
2026-05-21 16:04:49 +02:00

13 lines
276 B
C#

using UnityEngine;
namespace DanieleMarotta.RiversongCodeShowcase
{
public interface IPointerService
{
bool IsPointerOverUI { get; }
bool TryGetPositionOnTerrain(out Vector3 position);
bool TryConsumeLeftClick(int maxClickCount = 0);
}
}