using System; using Cysharp.Threading.Tasks; using UnityEngine.UIElements; namespace DanieleMarotta.RiversongCodeShowcase { [UIView("pause-popup")] public class PausePopupUIView : UIView { private Button _feedbackButton; private Button _quitButton; private EventCallback _onFeedbackButtonClick; private EventCallback _onQuitButtonClick; public event Action FeedbackButtonClick; public event Action QuitButtonClick; public override UniTask InitializeAsync(UIService uiService, VisualElement rootElement) { base.InitializeAsync(uiService, rootElement); _feedbackButton = rootElement.Q