namespace DanieleMarotta.RiversongCodeShowcase { [GameSystemGroup(typeof(EarlyGameSystemGroup))] public class RenderingInitializationGameSystem : GameSystem, IServiceProvider { public RenderingInitializationGameSystem(IServiceLocator serviceLocator) : base(serviceLocator) { } public void RegisterServices(IServiceLocator serviceLocator) { serviceLocator.RegisterService(new WorldRenderingState()); } } }