using Unity.Mathematics; namespace DanieleMarotta.RiversongCodeShowcase { public static class DirectionVectors { public static readonly int2[] Directions4 = { new(1, 0), new(-1, 0), new(0, 1), new(0, -1) }; public static readonly int2[] Directions8 = { new(1, 0), new(-1, 0), new(0, 1), new(0, -1), new(1, 1), new(1, -1), new(-1, 1), new(-1, -1) }; } }