using Unity.Services.Analytics; namespace DanieleMarotta.RiversongCodeShowcase { public sealed class DemoCompletedAnalyticsEvent : Event { public DemoCompletedAnalyticsEvent() : base("demo_completed") { } public string SessionId { set => SetParameter("session_id", value); } public float PlaytimeSeconds { set => SetParameter("playtime_seconds", value); } public int TotalWeeks { set => SetParameter("total_weeks", value); } public int Population { set => SetParameter("population", value); } public float Happiness { set => SetParameter("happiness", value); } } }