riversong code showcase
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15
Source/Riversong/Game/World/Production/Recipe.cs
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15
Source/Riversong/Game/World/Production/Recipe.cs
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using Unity.Collections;
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namespace DanieleMarotta.RiversongCodeShowcase
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{
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public struct Recipe
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{
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public FixedList32Bytes<(int, int)> Inputs;
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public int OutputProductHandle;
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public int OutputAmount;
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public int ProductionTime;
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}
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}
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