riversong code showcase
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21
Source/Riversong/Game/World/Population/PopulationNeed.cs
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21
Source/Riversong/Game/World/Population/PopulationNeed.cs
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namespace DanieleMarotta.RiversongCodeShowcase
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{
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public struct PopulationNeed
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{
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public byte TierIndex;
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public PopulationNeedType Type;
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public int ProductHandle;
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public ushort HappinessScore;
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public byte ConsumptionRate;
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public byte FetchThreshold;
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public ushort YieldOnFetch;
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public ushort Current;
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}
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}
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