riversong code showcase

This commit is contained in:
Daniele Marotta
2026-05-21 15:52:18 +02:00
commit 4c9eea1c02
462 changed files with 23406 additions and 0 deletions

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namespace DanieleMarotta.RiversongCodeShowcase
{
[GameSystemGroup(typeof(DayOnlyAgentSpawnSystemsGroup))]
public class ProviderAgentSystem : GameSystem, IUpdatable
{
private const int MaxAgentCount = 10;
[InjectService]
private GameConfig _config;
[InjectService]
private IEntityCache _entityCache;
[InjectService]
private IProductCatalog _productCatalog;
[InjectService]
private IAgentCommonLogic _agentCommonLogic;
public ProviderAgentSystem(IServiceLocator serviceLocator) : base(serviceLocator)
{
}
public void Update()
{
var agentDefinition = (AgentDefinition)_config.Agents.GenericAgent.Asset;
foreach (var provider in _entityCache.GetProviders())
if (provider.Definition.FetchesProducts)
foreach (var (product, amount) in provider.Definition.ProvidedProducts)
if (_agentCommonLogic.TryFetchProductFromStorage(agentDefinition, provider, _productCatalog.GetHandle(product), amount, MaxAgentCount))
break;
}
}
}