riversong code showcase

This commit is contained in:
Daniele Marotta
2026-05-21 15:52:18 +02:00
commit 4c9eea1c02
462 changed files with 23406 additions and 0 deletions

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using UnityEngine;
namespace DanieleMarotta.RiversongCodeShowcase
{
public static class ShaderProperties
{
public static readonly int Color = Shader.PropertyToID("_Color");
public static readonly int Amount = Shader.PropertyToID("_Amount");
public static readonly int UnscaledTime = Shader.PropertyToID("_Unscaled_Time");
public static readonly int WorldSize = Shader.PropertyToID("_World_Size");
public static readonly int InverseWorldSize = Shader.PropertyToID("_Inverse_World_Size");
public static readonly int NightBlend = Shader.PropertyToID("_Night_Blend");
}
}