riversong code showcase
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using System.Collections.Generic;
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using UnityEngine;
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namespace DanieleMarotta.RiversongCodeShowcase
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{
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public struct CollectDeletedGameObjectsSignal
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{
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public DeletedGameObjectsFilter Filter;
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public TileRect Rect;
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public List<GameObject> GameObjects;
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public CollectDeletedGameObjectsSignal(DeletedGameObjectsFilter filter, TileRect rect, List<GameObject> gameObjects)
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{
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Filter = filter;
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Rect = rect;
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GameObjects = gameObjects;
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}
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}
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}
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