riversong code showcase

This commit is contained in:
Daniele Marotta
2026-05-21 15:52:18 +02:00
commit 4c9eea1c02
462 changed files with 23406 additions and 0 deletions

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using System;
using Cysharp.Threading.Tasks;
using QFSW.QC;
namespace DanieleMarotta.RiversongCodeShowcase
{
[GameSystemGroup(typeof(DebugSystemGroup))]
public class DebugCommandsSystem : GameSystem, IInitializable, IDisposable
{
[InjectService]
private IUnlocksService _unlocksService;
[InjectService]
private ISignalBus _signalBus;
public DebugCommandsSystem(IServiceLocator serviceLocator) : base(serviceLocator)
{
}
public UniTask InitializeAsync()
{
QuantumRegistry.RegisterObject(this);
return UniTask.CompletedTask;
}
public void Dispose()
{
QuantumRegistry.DeregisterObject(this);
}
[Command("unlock-all", MonoTargetType.Registry)]
private void UnlockAll()
{
_unlocksService.UnlockAll();
}
[Command("complete-demo", MonoTargetType.Registry)]
private void CompleteDemo(float gameTime = 15 * 60)
{
_signalBus.Raise(new DemoCompletedSignal(gameTime));
}
}
}